IRI:
http://www.ontologydesignpatterns.org/ont/d0.owl
Current version:
1.2 - added Eventuality, and subclass axioms to close all classes under dul:Entity 1.3 - removed disjoint axioms that could be hardly sustainable (Concept-IO, Concept-Description, Description-Situation, Description-IO) 1.4 - updated several obsolete comments, added CollectiveEntity class, deprecated the d0:Event class
Imported Ontologies:
http://www.ontologydesignpatterns.org/ont/dul/DUL.owl (visualise it with LODE)
Other visualisation:
Ontology source

Abstract

A supplementary ontology used as a generalization of DOLCE+DnS Ultralite (DUL), in order to deal with the systematic polysemy of many lexical items, whose senses create problems when used as OWL classes. For example, it's customary to find lexical items that carry both a sense of physical or abstract location, of event or event type, etc.

Table of Content

  1. Classes
  2. Namespace Declarations

Classes

activityc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Activity

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Any action or task planned or executed by an agent intentionally causing and participating in it. E.g. swimming, shopping, knowledge sharing, etc. This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level.
is equivalent to
action or task

characteristicc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Characteristic

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
An aspect, quality, attribute, or dimensional value of a thing. E.g. radial symmetry, poker face, alkalinity, attractiveness, darkness, geographical coordinates, etc. This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level.
is equivalent to
parameter or quality or region

cognitive entityc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#CognitiveEntity

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Attitudes, cognitive abilities, ideologies, psychological phenomena, mind, etc. E.g. discernment, homophobia, precognition, etc. Since cognitive entities can be categorized as objects (e.g. a memorised image), events (e.g. an experience of astonishment), or qualities (e.g. a bias in judgment), this is a catch-all class, aimed at making sense of ambiguous data or words, when they cannot be disambiguated in a particular context. In addition, cognitive entities such as emotions can be (jointly) considered at different levels, including the biological or neural substrate for experiencing them, their cognitive state, their bodily expression, or as (an instance of) public notions, e.g. 'sadness'.
has super-classes
event or object or quality
has location some physical agent

collective entityc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#CollectiveEntity

Date:
21T23:30:55Z/02/2021
Authors:
Aldo Gangemi
Either collections (as socially constructed entities) or aggregates (as distributed physical objects whose parts are member of a same collection). This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level.
is equivalent to
collection or object aggregate

eventc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Event

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Any event or event type, independently of its possible causes. E.g. avalanches, earthquakes, brainwaves, bonfires, tasks, steps, phases, etc. This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level. (This is a deprecated class).
is equivalent to
event or event type
has super-classes
thingc

eventualityc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Eventuality

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Any event, situation, activity, event type, etc. Used to abstract from formal criteria that distinguish between event occurrences, their types, and constructed objects (situations, tropes, qua-entities) that provide a setting for multiple entities. This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level.
is equivalent to
event or event type or situation

locationc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Location

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
A location, in a very generic sense e.g. geo-political entities, physical object that are inherently located, spatial coordinates, etc. E.g. Oslo, Australia, Inner Mongolia, resort area, intergalactic space, tundra, tunnel, etc. This is a catch all class to make sense of ambiguous data that cannot be made more precise, e.g. at the lexical level.
is equivalent to
physical place or place or space region

systemc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#System

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Physical, social, or abstract systems. E.g. viticulture, non-linear systems, democracy, water distribution, etc. Systems are characterized by components with interdependencies, spatio-temporal patterns, reference situations, equilibria, etc. System components can be physical, social, or a mixture of them. As such, System could be considered as (a special kind of) an ObjectAggregate. However, systems have an internal structure (a Configuration) that is not required for object aggregates in general, whose parts only need the membership to a same collection.
has super-classes
object aggregate and (has component min 2 object)

topicc back to ToC or Class ToC

IRI: http://www.ontologydesignpatterns.org/ont/d0.owl#Topic

is defined by
http://www.ontologydesignpatterns.org/ont/d0.owl
Any area, discipline, subject of knowledge. E.g. algebra, avionics, ballet, theology, engineering, etc. A topic could be named, or generated by a clustering function. A topic is an intensional notion, which 'synthesizes' social objects, so creating an (evolving, fuzzy) cultural System. Topics can include information objects, concepts, relations, etc.
has super-classes
systemc and (has component min 2 social object)

Namespace Declarations back to ToC

default namespace
http://www.ontologydesignpatterns.org/ont/d0.owl#
dc
http://purl.org/dc/elements/1.1/
dul
http://www.ontologydesignpatterns.org/ont/dul/
dul-owl
http://www.ontologydesignpatterns.org/ont/dul/DUL.owl#
ont
http://www.ontologydesignpatterns.org/ont/
owl
http://www.w3.org/2002/07/owl#
rdf
http://www.w3.org/1999/02/22-rdf-syntax-ns#
rdfs
http://www.w3.org/2000/01/rdf-schema#
xsd
http://www.w3.org/2001/XMLSchema#

This HTML document was obtained by processing the OWL ontology source code through LODE, Live OWL Documentation Environment, developed by Silvio Peroni.